I was immediately reminded of Ian Cheng's work Emissaries in relation to efficient Complexity. The work seems entirely arbitrary, and in some ways his design of it is, but the underlying relationships between his avatars organize this system in a way that is simultaneously perceptible as both ordered and chaotic. I would say that it tends toward the randomness as a viewer unaware in the skills required for generative making, but the underlying narrative and relationship structure is what makes it ordered.

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The Problem of Uniqueness: Given that alot of my work before CMU was primarily in the medium of print making, the idea of the uniqueness of prints strongly echoed for me in this statement. Through this, I fully agree that generative art creates completely new and unique artifacts, which contribute to a larger body that comes together to make that work of art. In a way this problem explores how the same idea can also evolve rapidly with the smallest of changes that generative systems inherently produce.