Drewch – Reading03

Bound - Plastic Studios Bound – Plastic Studios

Question 1A: I think Bound rests neatly near the center of the effective complexity curve. Although a lot of elements in the environment seem disorganized and random, they slowly reassemble as the protagonist approaches. The ground ripples and the cubic waves crest and fall, but everything disorderly has some algorithmic reason for it.

Question 1B: The Problem of Meaning – Let’s be real, this is a debate everywhere there is art, no matter what it is or how it was made. Meaning can exist, or it might not. Meaning could be in the eye of the beholder, or it could be in the mind of the creator. Maybe that meaning is expressed well, and both parties understand it. Maybe it isn’t, or it’s ambiguous enough to have many interpretations. Suzie Silver would say “It’s not critical”, but in turn, I would say “I don’t care”.

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