Claker-Clock

Calder Clock

For my clock, I wanted to emulate the movement of a mobile. I wanted the elements of this mobile to come from Calder’s animal drawings and wire sculptures, as I have always liked those and wished that he put them on his mobiles. To do this, I made a little application that loaded in an image and stored my mouse clicks. I traced Calder’s images and printed out the necessary coordinates to recreate them. I then brought the coordinates over to my clock program. I played around a lot with how the pieces could move in a way that looks  somewhat natural but also represents time. In the end, there are 12 animals, and the number of animals that appear on the screen represents the current hour. ˇThe animals rotate around in a circle once per minute.

An early attempts at trying to figure out how the animals should move. I felt like this was too messy to be read as a clock An early attempt at trying to figure out how the animals should move. I felt like this was too messy to be read as a clock  the program I made that allowed me to trace and store the drawing's coordinates The program I made that allowed me to trace and store the drawing’s coordinates Planning! Planning!

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