This Deliverable, due Wednesday 10/2, has three components:
- Technical Mini-Looking-Outwards
- Looking Outwards: Physical Computing
- Reading & Response: Critical Interface Manifesto
1. Technical Mini-Looking Outwards:
Let's use this opportunity to become more familiar with our tools. Create a blog post to document the following three requests.
- Browse the reference and examples of p5.js. Inspect at least a half-dozen of each. Select an example that you find interesting -- ideally, one which demonstrates something you weren't previously aware was possible/easy to do. Link to it, and write a single sentence about why it interests you.
- Browse the libraries of p5.js. Select one that you find potentially interesting. Link to it, and write a single sentence about why it interests you.
- We'll be using Glitch.com for some upcoming assignments. Browse the Blocks offered by Glitch.com. Select one, link to it, and write a sentence about how it could be interesting to you. While you're there, check out some of the projects people are making with Glitch.
Title your blog post nickname-techniques, and categorize it with the category 06-Techniques.
2.Looking Outwards #04: Physical Computing
The topic for this Looking Outwards is "physical computing". This is an umbrella term for creative practices which explore new combinations of materiality, tangibility, and computation. Many such projects use novel sensors, materials, and/or actuators in interactive media. More generally, such projects typically consider interactivity off the screen.
- From blogs and any other sources, identify and discuss a physical computing project that you find interesting. Write a 150-word Looking Outwards report about the project.
- Be sure to include visual documentation of the project: ideally, a still image, animated GIF, and video.
- Title your blog post nickname-LookingOutwards04.
- Categorize your blog post LookingOutwards-04.
Some possible places to explore for projects:
- CreativeApplications.net -- posts tagged with: arduino, objects, robotics, environment
- MediaArtTube channel -- playlists for: tangible media, kinetic art, robotics art
- Vimeo -- videos tagged with: physical computing, tangible
- Tangible Media Group, MIT -- projects 1993-2018
- CMU Physcomp -- Pinterest of projects
- Physical Computing's Greatest Hits and Misses (Tom Igoe, 2008)
Some relevant artists you might find interesting:
Addie Wagenknecht, cyberfeminist, tactical new-media artist
Amanda Ghassei, innovative creator of tangible/computational media
Annina Rüst, artist and creator of feminist robotics
Becky Stern, developer of experimental wearable projects
Christa Sommerer & Laurent Mignonneau, media art pioneers
Darsha Hewitt, electromechanics hacker, sound/installation artist
Hannah Perner-Wilson, high/low tech wearables and textiles hacker
Janet Echelman, creator of large-scale, temporary public architecture-scale sculptures
Jim Campbell, artist-engineer
Julian Oliver, critical technologist
Julijonas Urbonas, creator of critical interactive installations
Kaho Abe, experimental game/interface developer
Ken Rinaldo, robotics artist
Kate Hartman, designer of computational wearables
Keri Elmsly, production director of new-media performances and installations
Kristin Neidlinger, augmented fashion designer
Lea Albaugh, augmented fashion designer and game developer (CMU)
Leah Buechley, researcher of high/low tech hybrids, innovator in maker culture
Luisa Pereira, artist-engineer, developer of new musical instruments
Madeline Gannon, designer of interactive tools for digital fabrication
Meejin Yoon, large-scale interactive architecture projects
Micah Elizabeth Scott, brilliant circuit hacker and artist-engineer
Mouna Andraos & Melissa Mongiat, playful interactive public sculpture
Natalie Jeremijenko, artist & critical technologist
Nataly Gattegno, co-director of Future Cities Lab, experimental architecture studio
Sabrina Raaf, mechatronics artist
Surya Mattu, critical technologist
Tega Brain, critical artist-engineer
Tony Dunne & Fiona Raby, influential pioneers of speculative design
Zimoun, sound sculptor
3. Reading & Response
Read the (one-page) Critical Interface Manifesto by the Spanish HANGAR collective. Select one of the tenets that interests you (in "Topics"). Read the corresponding list of Proposals for that particular tenet (under "Propuesta de acciones relacionadas con los puntos del manifesto").
In a blog post, please:
- Quote the tenet you find interesting, and a couple of the provided propositions (assignments) which could illustrate it.
- Write a 100-150 word response. What did you find interesting about this proposition. Can you think of any examples that support the claim?
- Title your blog post, nickname-CriticalInterface and categorize it with the category, 06-CriticalInterface.