We’ll continue this assignment later in the semester
In the next assignment you will create a short interactive animation using Wick Editor. The assignment can be approached in many different ways: you can make an interactive story, a puzzle, a hidden object game, an interactive toy, an illustrated app for children and so on.
The main requirements are:
– It must give the player/user some degree of agency: the interaction can’t just boil down to a click-to-advance the story.
– It must have a well thought-out visual style: the imagery, the color palette, the character design has to serve the themes and expressive goals of the piece.
– It must have adult themes: by adult I don’t mean X rated or humorless. I just don’t want to see fan art, stick figures, teenage gory horror, or shallow cutesy subjects that are common in vernacular digital production. Approach this assignment like you would approach a painting or any other “high art” medium.
Since the format is rather free I will assign each of you a broad theme, just to get you started.
By Thursday 25 bring
one short animation that is indicative of the style you want to use
a storyboard and/or diagram of the structure you are planning
Here are some references:
But there are many recurrent patterns (reading)
The most popular artifacts of this kind are the Gamebooks or Choose Your Own Adventure a very popular type of literature for teenagers in the 80s and 90s.
Years before the world wide web was implemented. A visionary application called Hypercard (1987-) already tried to make hypertext creation accessible to anybody
Adventure games were originally text based with description and parser based commands
The ’90s were arguably the golden age of adventure games but they fell out of fashion in the late ’90s
Or mutating into shorter and leaner experiences with the rise of amateur online games in the early 2000 and with the rise of independent game development
The original escape the room
Grow-like game in which you have to guess the correct sequence of actions
(not quite hidden but)
Dress up game
Point and click puzzle
Visual branching story