github link coming soon
****Better footage to be up soon****
My gif is much different than originally intended. I really wanted to work 3d and set out to use Maya to create gifs similar to those of Julian Glander. His work was very playful and stylized but also very simple. However his work is very object- and character-oriented, aspects of animation that are hard to execute ONLY through code. From there I began looking at the creation of fractals and recursive designs using Python in Maya. All in all, the learning curve kept me from creating a gif that I would be proud of. Instead I decided to experiment with the 3d primitives of p5.js, and tried out creating a neutron-looking gif using those tools.