Lauren McCarthy’s comment about having visual variation and a focal point are really important things that I missed while composing this clock! I have to always remember that no matter what I’m making, composition is very important. Tega Brain brought up ways I could have made my “clock” actually keep track of the time of day. If I redo this project, I think I want to try to use lighting to my advantage (I didn’t use lights, even though this is in P3D) and also figure out how to make my own waves so that I can control how often they appear (somebody suggested using sine waves with perlin noise as the offset, not the actual waves. Sounds plausible). I also think the comments about inconsistent art style are important.