- The work has a white border all the way around the edge.
- The canvas is a square.
- Most of the lines face up-ish and down-ish
- The holes are quite small.
- The holes don’t often occur close to each other.
- Sometimes the holes are more nuanced and don’t even form “complete holes” in the fabric.
- The background is off-white, not white-white.
- Near the holes, the lines become somewhat magnatized and get kinda ‘messed up.’
I really enjoyed executing this project, the mix of programming and math was fun and I’m glad I got to practice more modularization techniques. With regard to the math, the ‘shaping of randomness’ via a function to have most of the lines face up or face down instead of to the sides, was particularly interesting.* I believe my final result is quite close, save for a few deficiencies, here are two big problems:
- The lines near the edges occasionally stick out awkwardly, which doesn’t happen in the provided examples.
- The lines do not seem to ‘barely touch’ each other as nicely as they do in these [1, 2] examples.
** == Golan programmed this in office hours as an illustration for random-shaping.