Final Project: Beyond the screen

Develop a project in which you combine some of the concepts and tools you learned in this class with your existing practice.
No assigned theme or format. It has to have a digital/computational component but also go beyond screen and computer-only based work, incorporating object making, performance, social practice, in either the process or the end product.

Here are some inspirations and strategies (some of them are technologically very sophisticated):

Hand drawn assets for games and apps

Printed computer generated images

http://reas.com/control_room/

http://reas.com/tissue_collection/

http://reas.com/rgb/

http://design-io.com/projects/HereToThere/

Sculptural Projections

http://www.todayandtomorrow.net/2010/03/12/bounce-room-1-2/

From digital to physical

http://www.coryarcangel.com/things-i-made/2012-037-work-on-my-novel-book

http://www.jesseengland.net/index.php?/project/e-book-backup/

Internet Performances

http://dinakelberman.tumblr.com/

https://www.buzzfeed.com/ryanhatesthis/this-woman-used-photoshop-to-convince-her-family-that-she-we?utm_term=.wtydpNQp9#.mgRXZnlZ0

http://imgur.com/a/IqXWj

http://www.inbflat.net/

Performances with custom tools

Public space interventions
http://www.paolocirio.net/work/street-ghosts/

http://deaddrops.com/

Networked objects
https://wwwwwwwwwwwwwwwwwwwwww.bitnik.org/r/

http://www.coryarcangel.com/things-i-made/2007-017-permanent-vacation/
http://caleblarsen.com/a-tool-to-deceive-and-slaughter/

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