Although this wasn’t my first idea/plan for the variable face project, I ended up enjoying the aesthetics of the generated faces a lot. In this project, the variables that change are the size of the character’s facial features (eyes, nose, head, mouth, etc.), the color of the characters head/snout, and the shape of the character’s body. At some point of generation, the character will resemble a skinny bear, while at others the character will resemble a creepy tree.
(I had originally posted this the night of 9/10, but just noticed that my post didn’t fully publish. My apologies.)