In exploring ways to glitch images and sounds, I got the idea to tie them all together using the nursery rhyme “London Bridge is Falling Down”. I experimented with different ways of glitching the background image, such as color and pixel shifting and filters, and settled on an implementation that only affects some parts of the image and not too radically and that does not use up too much memory.
I also made towers that disintegrated over time, and that the player is supposed to prevent from disintegrating by going towards the falling towers to slow down their disintegration.
I used the interactivity of the user to activate sound glitches that I made using stop(), play() and setVolume(). The program also receives microphone input, affecting the transparency of the bridge as well as the frame rate of the whole program (and hence the rate of disintegration).