I have to ideas for my games, both being these games on formalism. As of right now I would like to use the aesthetics of my “clock” piece and make it more interactive.
The first idea is an aesthetic game of tic-tac-toe in which the X’s are black and the O’s are white. The winner’s pieces then change from black or white to a black and white image of water. That being the reverse of the inverted picture of water in the background.
My other idea is a formal game that is more about constructing a geometric structure within the grid than actually winning a game. It is timed, so builders will have three minutes to construct something and then game over.
Here are some reference images: