Tagged: Looking

Assignment 3 – Looking Outwards – MacKenzie Bates

Lb to Sf via bike:
http://createdigitalmotion.com/2009/04/a-bike-journey-reimagined-as-an-arty-3d-game-with-blender-processing-real-bike/

[vimeo 4049839 w=500 h=338]

lb to sf via bike from vince mckelvie on Vimeo.

I found this to be a really interesting use of various open source materials. The 3D game uses processing and the blender game engine. The only non-open source material is a Wii controller, which is very reasonable priced. The game is a fun, arty and “out there” experience as you travel from Long Beach to San Francisco. Game creator Vince McKelvie described his interactive installation/game as a documentation of “a bike trip my friend and I took from long beach to san francisco”.

Sea Snakes with Steering:
http://openprocessing.org/sketch/11105

Sea Snakes with Steering is a simple yet fun game. You are a marine biologist in a way, and you are tasked with releasing sea snakes (drag mouse), releasing prey/fishes (click mouse) and destroying snakes (hold mouse). The sea snakes try to eat the fishes while avoiding each other. Longer snakes get tangled in themselves and others, while short snakes move with ease around the open waters. The resulting game is quite and the predators self destruction makes for interesting and engaging game play.

City Symphonies:
http://www.creativeapplications.net/maxmsp/city-symphonies-the-future-sound-of-traffic-by-mark-mckeague-di-rca-2012/

[vimeo 44197369 w=500 h=281]

City Symphonies – Westminster from Mark McKeague on Vimeo.

The movement of traffic has fascinated me for a while now. Thousands of cars moving together and forming a sense of order among the chaos. In City Symphonies, Mark McKeague puts a soundtrack to the transportation system. Instead of cars noises changing according to their engine, the sounds change according to their location relative to other cars and the environment they are in. The mixture of sounds combined with sleek, ascetically-pleasing vector based artwork make for a very well designed simulator. City Symphonies uses Processing and MaxMSP.