Tagged: Assignment-03

Assignment 3 – Inception – MacKenzie Bates

Read the instructions I gave to the participants HERE

So…. After reading those instructions my three participants were rather confused and ended drawing things that didn’t look anything like what I had expected or wanted.

Were you confused by the directions? Most likely you were.

I switched EMS II sections, so I had already done an assignment very similar to this in Paolo Pedercini’s class. My first time around, I wrote very dry directions and my participants didn’t have much fun.

So this time around I  tried to make the exercise fun for the participants, and my attempt to do so resulted in an utter failure.

The directions overall were rather unclear but step 4’s “Improvise!!!!” was the tipping of the scale. For some reason I had thought the directions were very clear and that all my participants would draw imaginary cities. Instead people didn’t know what to do and they used  “Improvise!!!!” as their way out.

I would rewrite the directions entirely if I were to redo this experiment.

THE DISASTERS

By: Celina (Freshman — Design)

By: Keith (Sophmore — Industrial Design)

By: Random Person in Skibo at 1 AM (Grad Student — Structural Engineering)

Assignment 3 – Looking Outwards – MacKenzie Bates

Lb to Sf via bike:
http://createdigitalmotion.com/2009/04/a-bike-journey-reimagined-as-an-arty-3d-game-with-blender-processing-real-bike/

[vimeo 4049839 w=500 h=338]

lb to sf via bike from vince mckelvie on Vimeo.

I found this to be a really interesting use of various open source materials. The 3D game uses processing and the blender game engine. The only non-open source material is a Wii controller, which is very reasonable priced. The game is a fun, arty and “out there” experience as you travel from Long Beach to San Francisco. Game creator Vince McKelvie described his interactive installation/game as a documentation of “a bike trip my friend and I took from long beach to san francisco”.

Sea Snakes with Steering:
http://openprocessing.org/sketch/11105

Sea Snakes with Steering is a simple yet fun game. You are a marine biologist in a way, and you are tasked with releasing sea snakes (drag mouse), releasing prey/fishes (click mouse) and destroying snakes (hold mouse). The sea snakes try to eat the fishes while avoiding each other. Longer snakes get tangled in themselves and others, while short snakes move with ease around the open waters. The resulting game is quite and the predators self destruction makes for interesting and engaging game play.

City Symphonies:
http://www.creativeapplications.net/maxmsp/city-symphonies-the-future-sound-of-traffic-by-mark-mckeague-di-rca-2012/

[vimeo 44197369 w=500 h=281]

City Symphonies – Westminster from Mark McKeague on Vimeo.

The movement of traffic has fascinated me for a while now. Thousands of cars moving together and forming a sense of order among the chaos. In City Symphonies, Mark McKeague puts a soundtrack to the transportation system. Instead of cars noises changing according to their engine, the sounds change according to their location relative to other cars and the environment they are in. The mixture of sounds combined with sleek, ascetically-pleasing vector based artwork make for a very well designed simulator. City Symphonies uses Processing and MaxMSP.

Assignment 3 – OpenProcessing – MacKenzie Bates

My username at OpenProcessing is: itbmac
Here’s the URL of my account: http://www.openprocessing.org/user/20736

 

PSSSSSSTTTTTTTTTTT!!!!!!!!!!!

Check out what I made in Processing!!! LOOK AT THIS!

It’s a FANCY T-REX THAT CONTROL!!!

http://www.openprocessing.org/sketch/68556