For my last project I used motion tracking from max MSP to control an animation of rotating textured spheres in processing. My goal was to create an interactive, slightly repulsive, highly tactile surface. I succeeded in calibrating the motion in each sector of the screen with the rotation of its corresponding sphere.
since then I have made a more malleable program entirely in processing. There are still some kinks I want to work out before I consider it an entirely finished piece; I want to figure out how to alter the images so they are completely seamless when they are applied to the sphere and I also want to add a few modifications to their movement in processing.